“Deep Sea Adventure” incorporates interactive vertical scrolling to showcase creatures found in the ocean. I wanted to take advantage of the “infinite” feeling that a web page can have with vertical scroll.
The page itself is ~30,000 pixels in height, with each pixel representing 2-10 meters (the pixel-depth is constantly updating). While the main goal of this project wasn’t to design an interface, there were definitely skills that I learned which helped me improve my UI/UX skills. More about the design process is below
UX Designer
Developer
March 2021
Myself
Marit Macarthur
Sarah Yuinar
This project was coded as part of my “interactive media” final project, a capstone Design course at University of California, Davis. As part of the prompt, we had to design an interface and code it using HTML5,CSS, and Javascript.
In the first step of this project, we created a project brief. This included:
You can check it out here, but I've summarized some of the key points down below.
I used a simple, flat illustration style for this project. I wanted to use negative space and proximity to really capture the depth of the ocean. Additionally, I kept the design minimalistic: have simple-yet-effective hand drawn elements.
As you go deeper into the ocean, the absence of light disappears, so I also incorporated a changing visual component: as you go deeper, the color palette becomes more contrasted and less saturated.
This was the prototype of the design. For this phase, I created a product that was suitable for the user testing session. In this prototype, I coded out most of the elements, and made finished most of the graphics.
This was a page that I created completely on my own, including creating the graphic elements, designing the interface, writing an engaging story, and coding it all out. Through this intensive process, I definitely learned a couple of things.
If I had more time and resources: